The first order of business is getting past a nasty bear trap blocking the front door. These audio cues show up even if he's in a different room or you don't physically see him yet. Now that you've got the controls down, it's time to start exploring the house! Stay alert for audio / visual cues when the neighbor is near and when he's spotted you, increasingly getting louder as the screen blurs black. The alarm clock is an effective method of luring away the neighbor Hello Neighbor Stealth / Exploration You just have to set it down, walk away, and then a few seconds later the alarm will start going off. It's important to note that (as of this alpha build anyway) the "use item" functionality is very limited and doesn't seem to have proper animations associated yet.įor instance, left clicking winds the alarm clock while you hold it, but there's no prompt or on-screen indication that you've actually done it properly. C and Z are supposed to be for leaning to look around corners, but don't appear to work at the moment.Hold Shift while moving forward to sprint when the neighbor chases you.Tap CTRL to crouch and increase stealth in the dark or at a distance.Hold Tab and press the number keys ( 1, 2, 3, 4) to swap between held items.Tap E to open doors or hide inside a cupboard / standing closet.Hold down E when facing a locked door with a keyhole to peep into the room.Hold down E when the reticle is enlarged to pick up an object.Here's the rest of the unexplained controls: Hello Neighbor ControlsĪs with your typical first person game, the WASD keys are for movement, so that's normal territory that you don't need to figure out. IMPORTANT: This information is current as of Alpha Build 3, and is subject to change as new builds are released.
#HOW TO GET HELLO NEIGHBOR ALPHA 2 GHOST MODE HOW TO#
If you don't fancy a lot of dying through trial and error, below we cover all the currently functioning controls and the basics of how to stay alive while investigating your nefarious neighbor's home. Those who have jumped on the alpha build might be baffled at first as there's no explanation of what to do and no menu screen explaining the controls: you are dumped onto a street and expected to figure it all out on your own. Seuss and Satan apparently teamed up to build this home Like with We Happy Few, the game is currently more about the potential of what's to come than what is actually available in these earliest builds.ĭr. Continued abuse of our services will cause your IP address to be blocked indefinitely.The odd deadpan style mixed with cartoonish visuals will reminds players of We Happy Few meets Wallace and Gromit. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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